Customise the SDK as per your requirements by configuring the Bytebeam Aurdino via begin method
begin
method. This would be helpful to customize the SDK as per your requirements.
Arch | File Sytem | File Name |
---|---|---|
ESP32 | SPIFFS | /device_config.json |
ESP8266 | LITTLEFS | /device_config.json |
begin
method.Tools
section. See Tools > Partition Scheme within the Arduino IDE.
BytebeamLogger::LOG_WARN
inside the SDK.
Note: We recommend going for BytebeamLogger::LOG_INFO
log level while prototyping your sketch.